Evolutionary Computation Glossary

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PANMICTIC POPULATION:

(EC, biol) A mixed POPULATION. A population in which any INDIVIDUAL may be mated with any other individual with a probability which depends only on FITNESS. Most conventional EVOLUTIONARY ALGORITHMs have PANMICTIC POPULATIONs.

The opposite is a population divided into groups known as SUB-POPULATIONs, where individuals may only mate with others in the same sub-population. cf SPECIATION.

PARENT:

An INDIVIDUAL which takes part in REPRODUCTION to generate one or more other individuals, known as OFFSPRING, or children.

PERFORMANCE:

cf FITNESS.

PHENOTYPE:

The expressed traits of an INDIVIDUAL.

PHYLOGENESIS:

Refers to a POPULATION of organisms. The life span of a population of organisms from pre-historic times until today. cf ONTOGENESIS.

PLUS STRATEGY:

Notation originally proposed in EVOLUTION STRATEGIEs, when a POPULATION of "mu" PARENTs generates "lambda" OFFSPRING and all mu and lambda INDIVIDUALs compete directly, the process is written as a (mu+lambda) search. The process of competing all parents and offspring then is a "plus strategy." cf. COMMA STRATEGY.

POPULATION:

A group of INDIVIDUALs which may interact together, for example by mating, producing OFFSPRING, etc. Typical POPULATION sizes in EC range from 1 (for certain EVOLUTION STRATEGIEs) to many thousands (for GENETIC PROGRAMMING). cf SUB-POPULATION.

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Hitch Hiker's Guide to Evolutionary Computation, Issue 7.4, released 18 January 2000
Copyright © 1993-2000 by J. Heitkötter and D. Beasley, all rights reserved.